The Harvest
Animation
To get a good claymation-like effect, you might lower the frame rate, skip frames, and hold on each frame instead of interpolating between them. In blender, you can apply this as a modifier over the animation curves - it will dynamically chop up and hold on your frames for you, which is nice and non-destructive. Essentially, you animate as normal, and then you can tweak how “stop motion-y” it feels afterward.
Gallery

There’s no reason to include anything in the scene if it’s not actually viewed by the camera.

The first test render had more of a children’s TV show kind of aesthetic. I do like how flattened and artificial it looks - this is a pretty common look for claymation shows, as they are sometimes animated with each character laying flat on sheets of glass, giving an illusion of 3D that doesn’t quite look right. But in the end I decided to aim for claymation ‘realism’ instead.

I wanted to experiment with different color schemes. Luckily, bitsquish makes it really easy to experiment with different color palettes, until I landed on one that seemed perfect to me. I didn’t quite follow this exactly, but it was close enough to give me guidance.